Slider Stack Extreme
For my Computer Graphics class, I worked with teammates on an engaging 3D Unity game that challenges players to stack falling ingredients on a slider bun while aiming to match menu items. Several core components of the game were implemented during the course.
As part of this collaborative effort, I've worked on many important aspects of the game's development. I've successfully implemented the bun's sliding mechanics, allowing players to navigate it around the screen. Additionally, I've created a dynamic system that spawns ingredients from the sky at random locations in front of the player, ensuring an unpredictable and exciting gameplay experience. These ingredients are intelligently designed to stack atop the bun, providing an immersive challenge for players.
In developing this 3D game, my internship experience with Space View has played a pivotal role, allowing me to leverage my Unity and C# skills. This project exemplifies the seamless blend of my academic and professional experiences, contributing to my growth as a programmer and experience in computer graphics. Exciting progress lies ahead in this rewarding journey. I'm proud to have been a part of a team that is dedicated to creating a fun 3D game that blends creativity, technical skills, and lessons learned from class.